Lateral Work Drag-and-Drop Game
EDU 563 Week 3 comprehensive assignment
Completed phases:
- Phase 1: Develop graphics and layout
- Phase 2: Code game for targeted drag and drop
- Phase 3: Reset button (currently, once graphics reach correct target, they are no longer movable) Accomplished, in a cheater sort of way.
Next phases, if I can figure it how to do it:
- Phase 4: Make the game stage a little more intuitive and graphically interesting. For that, I'll need to step away from the game for a day or so. I'm too close to it to "see" what needs fixing.
- Phase 5: Add audio feedback (a "chime" sound when graphic reaches correct target, a "sad trombone" sound for incorrect)
- Phase 6: Add visual
feeback (a checkmark, maybe, or a running checklist along the side of the window)
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